It’s time for another round of The Companions Cube! Will join us in the Cube for another edition of TCC Presents? Continue reading
With the slew of indie games slated for release in the next few months there is one title that shows much promise. Slated to be released on Xbox One and PC, Below is being developed by Capybara (Capy) Games and published by Microsoft. In the genre of rougelike games, Below is looking to both stick with the traditional rules set forth by the genre and turn others on their heads. Let’s take a brief look at Below. Continue reading
This week in the cube, the team and I had the chance again to speak with our dear friend and game designer Tanya Short of KitFox Games about their latest project Moon Hunters. On Wednesday, you’ll get to hear our podcast–as always–detailing the game but more than that, you’ll hear what it takes to thrive as an indie developer in the games industry. It’s not all about making games you love, it’s more than that. Continue reading
Holiday shopping is now upon us! Black Friday is a little over two weeks away. Who’s going? Continue reading
I worked for Gamestop for many a year. Every holiday parents would come and ask a popular question, “What game would be good for my kids?” Sometimes that was a hard question to answer especially for multiple kids. Trying to find kid friendly games was tough. One year however, SONY helped us out. They gave the world Little Big Planet.
This week in the cube is all about preparing for those video game holiday wish lists. On Wednesday, our podcast entitled Holiday Boot Camp: Video Game Edition, we’ll be sharing upcoming releases that will appeal to every genre and age of gamer. So let’s begin with the Beluga caviar of releases, for you Halo fans–the Master Chief Collection. Continue reading
In this week’s podcast with special guests from indie developer Super Soul, we delved a little into the perspectives from which we ladies of the Cube approach gaming and games. As I said, it’s interesting to note how in every other industry, journalists and reviewers can approach the subject matter with some measure of experience as that of a creator: book reviewers have tried their hand at writing a novel, music critics have attempted to compose/song-write, film critics have written at least a failed screenplay or two… but not game reviewers.
For us, the majority of our experience lies only in being a consumer, and from a long (YMMV) history of playing as many games as we can get our hands on. As such, I suspect that rather than clarifying the situation, it limits us and our understanding – and accordingly, much of our real understanding of the processes behind the game – making us skew either positively or negatively depending on whether we happen to feel generous or caustically witty.
This week, The Companions Cube is bringing another indie dev straight to you! Will you join us in the Cube? Continue reading
Yaya Han, Ivy Doomkitty, Jessica Nigri. These are all female cosplayers that are at the top of the cosplay community. However there is one brilliant cosplayer that I hold as my personal favorite. That young lady is Eve Beauregard. Please allow me to share with you a little information on this lovely lady and show you why she is my favorite among the cosplay greats.
Happy Halloween! This week is our special holiday release. Continue reading